Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor:   NVIDIA
    VRAM:     2017 MB
    Driver:   22.21.13.8205
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.032 seconds
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Amras\Projects\LudumDare\LD39\builds\win\LastQuestion_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.693628 ms
Setting up 3 worker threads for Enlighten.
  Thread -> id: 35d8 -> priority: 1 
  Thread -> id: 206c -> priority: 1 
  Thread -> id: 334c -> priority: 1 
